Contents
RPG Characters & Classes
Your journey in the Levlix RPG starts with a character of your own: a class, a name and a starter kit, created directly in chat.
Getting Started
Use /rpg start <name> (2 to 20 characters) or any other /rpg command in a channel where the bot is active. Levlix shows every class with a preview, asks for a name if you have not given one and ends on a welcome screen with a Start the first hunt button. View your character at any time with /rpg profile.
Every new character receives a starter kit:
- a common weapon for its class, already equipped,
- a common chest piece of its armour type (heavy for Warrior and Paladin, agile for Ranger and Rogue, caster for Mage and Druid), already equipped,
- three Health Potions.
The first story quest starts at once and shows its objectives on the quests screen, with a Go button that leads to the right screen.
The Six Classes
Each class starts with its own stats and fights with its own resource:
| Class | HP | ATK | DEF | INT | LCK | SPD | Resource |
|---|---|---|---|---|---|---|---|
| Warrior | 150 | 15 | 12 | 5 | 8 | 8 | Rage (100) |
| Ranger | 100 | 14 | 8 | 8 | 12 | 12 | Energy (100) |
| Mage | 80 | 8 | 5 | 18 | 10 | 9 | Mana (200) |
| Paladin | 130 | 12 | 14 | 10 | 6 | 6 | Mana (150) |
| Rogue | 90 | 16 | 6 | 7 | 15 | 14 | Energy (100) |
| Druid | 110 | 10 | 10 | 14 | 8 | 8 | Mana (180) |
Each class also has two skills and one passive. They are described on Skills & Class Passives.
Stats
| Stat | Description |
|---|---|
| HP | Your life. At zero you are defeated. |
| ATK | Damage of your attacks and of most skills. |
| DEF | Softens every hit you take. |
| INT | Damage of spells. Mage, Druid and Paladin add one and a half times their INT to their damage. |
| LCK | Critical hit chance: 5 % plus 0.5 % per point, at most 60 %. A critical hit deals double damage. |
| SPD | Your chance to dodge a monster's hit, measured against the monster's speed (5 % to 45 %). In the arena it decides who strikes first. |
Levels and Attribute Points
Defeating monsters earns XP. Every level raises your stats by your class's growth and gives 3 attribute points. Spend them on the character screen: one point adds 1 to a stat, or 10 to HP. No stat may hold more than 60 % of all the points you have earned, so builds stay mixed.
A respec returns every spent point for gold: 500 gold, or 5 times your level squared once that is more.
The maximum level is 150. Higher levels need more XP.
Defeat
When your HP reaches zero:
- you lose XP (10 % of what your level needs, or 10 % of your current XP if that is more), but never a level,
- you lose 10 % of your gold, at least 10 and at most 500 gold per level, never more than you have,
- you come back with a quarter of your max HP,
- you cannot fight, rest for free or use items for 15 minutes.
Rest
- Free rest: heals you fully once every 6 hours (
/rpg rest). - Inn: heals you fully at any time for gold. The price per missing HP is 0.5 gold plus 0.01 gold per level, at least 10 gold in total.
- Potions: health potions from your bag heal you on the rest screen too.
To hunt, you need more than a quarter of your max HP.
The Leaderboard
Competitive players can climb the RPG leaderboard of their server. Open RPG Adventure → Leaderboard in the Levlix Dashboard, pick a server and rank its characters By Level or By Gold, or its guilds By Guild.
