Changelog

Every entry describes what you can do differently now, not what moved in the code. Changes are collected per month, newest first.

  1. September 2026

    Fixed 1
    • Fixed
      RPG Treasure rooms drop an item that matches the floor you are on.
    All changes of September 2026
  2. July 2026

    Fixed 1
    • Fixed
      RPG The adventure hub works again: switching tabs no longer breaks it, the quests tab opens, and the character tab can be picked from the tab list.
    All changes of July 2026
  3. April 2026

    Fixed 1
    • Fixed
      RPG Crashes in party hunts, dungeon completion, quest progress and the market and trade views are gone, guild quest rewards are handed out correctly, and you can create a character on a second server.
    All changes of April 2026
  4. March 2026

    Fixed 1
    • Fixed
      RPG Fleeing from a dungeon no longer fails, the inventory and party views no longer break when they refresh, and the level up message reads more clearly.
    All changes of March 2026
  5. February 2026

    Fixed 1
    • Fixed
      RPG Using your inventory quickly, for example equipping several items in a row, no longer loses or duplicates an item. See the RPG guide.
    All changes of February 2026
  6. January 2026

    Fixed 2
    • Fixed
      RPG A long list of first-week problems is fixed. Health potions are found anywhere in your inventory, equipment swaps stack items correctly, your maximum health includes the bonus from your gear, and party members can hunt on their own.
    • Fixed
      RPG Characters, items and cooldowns survive a restart of the bot without anything being lost or duplicated.
    All changes of January 2026