March 2026
2026-09-14
β’
25 entries
March was a rebuilding month. The RPG got a higher level cap and a full rebalancing, counting channels moved into the dashboard, and levlix.io gained its own documentation section, blog and status page. The smaller fixes are listed below.
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Added 12
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RPG The level cap rises from 100 to 150, with two new areas to get you there: the Celestial Realm for levels 101 to 125 and the Abyssal Depths for levels 126 to 150. See the RPG overview.
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RPG Players can trade items directly with each other, and the loot from a party run is shared out to everyone who took part. See the RPG guide.
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Counting Counting channels are set up from the dashboard: the channel, the warning and ban limits, whether a wrong number resets the count and whether the same member may count twice in a row. See the counting update.
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Dashboard The shop management view lets you edit items, search codes as you type, and schedule when an item becomes available and when it expires.
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Dashboard An audit log page lists every administrative action taken on your server, so you can see who changed what and when.
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Dashboard Confirmations of your own changes are collected in a notification centre that survives a page reload.
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Dashboard Server settings now cover the moderation and logging channels, and the server list can be filtered by active and inactive servers.
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Docs The guides are a section of the website with a sidebar for every topic, a menu for phones, the date a page was last updated and a feedback button on each page. Start at the documentation.
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Website The blog is part of the site, with topic filters, and every blog and documentation page has buttons for sharing it. Read it on the blog.
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Website A public status page shows whether Levlix is working, with response times over the past days and the current availability.
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Website Every public page carries an Add to Discord button, and the landing page shows live numbers and the verified communities that use Levlix.
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Privacy A cookie banner asks for your consent before any analytics cookie is set, and you can keep reading while you decide.
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Changed 6
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Bot Levlix starts up faster and answers more reliably after a restart, also when a lot of commands arrive at once. There is more on this in the infrastructure update.
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RPG Experience and gold gains, health scaling and the large stat jumps from Legendary and Mythic gear were rebalanced, and items you already own were updated to the new values. Details in the rebalancing notes.
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Website Pages load noticeably faster and the text is readable as soon as the page appears.
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Privacy The privacy policy and the terms were extended with international data transfers, children's privacy, how changes are announced and who operates Levlix.
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Docs The guides were rewritten to describe only what the bot actually does today.
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Languages German text left over in the English interface is translated, and every documentation page links to support in your language.
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Fixed 7
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Counting Setting the count to a number now continues from there, so the next expected number is one higher, and the channel information shows the rules of the channel you asked about. See the counting guide.
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RPG Fleeing from a dungeon no longer fails, the inventory and party views no longer break when they refresh, and the level up message reads more clearly.
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Shop The sold out badge no longer overlaps the item title, the buttons line up at the bottom of every card, and items with a start or end date show up correctly. See the shop guide.
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Dashboard The audit log page no longer fails to load, member counts are current instead of outdated, permission levels are read correctly, and the command activity chart also renders when there is nothing to show yet.
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Security Security issues in the dashboard and in the counting module were fixed.
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Website Display fixes on phones: the landing page no longer freezes on iPhone, cards no longer cut off their text, the documentation navigation no longer overflows, and the blog filter opens above the content instead of behind it.
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Game IDs Linking a game ID from the dashboard no longer fails with a display error. See the game ID guide.
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