Changelog

Every entry describes what you can do differently now, not what moved in the code. Changes are collected per month, newest first.

  1. July 2026

    Changed 1
    • Changed
      RPG Party content scales with the group: hunts and raids adjust to the party size and to the strength of the monster, and rewards follow along.
    All changes of July 2026
  2. April 2026

    Changed 1
    • Changed
      RPG Several balance changes. Resting at the inn costs more the higher your level and the more health you are missing, monster experience and gold follow the level curve, and elite and boss fights drop better loot. See the RPG guide.
    All changes of April 2026
  3. March 2026

    Changed 1
    • Changed
      RPG Experience and gold gains, health scaling and the large stat jumps from Legendary and Mythic gear were rebalanced, and items you already own were updated to the new values. Details in the rebalancing notes.
    All changes of March 2026