Changelog
Every entry describes what you can do differently now, not what moved in the code. Changes are collected per month, newest first.
All modules
Activity1
AutoMod6
Autopublish2
Birthdays0
Bot6
Counting3
Daily Rewards1
Dashboard22
Docs4
Events2
Feedback11
Game IDs1
Giveaways1
Help1
Invites2
Ko-fi1
Languages6
Leaderboard1
Levels2
Milestones2
Minigames3
Moderation5
Notifications1
Points1
Privacy4
Quizzes2
Reputation1
RPG18
Security0
Server Logging2
Shop6
Tasks2
Tickets2
Top.gg1
Website13
Welcome1
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October 2026
Added 1Languages Minigames Feedback Bot Giveaways Dashboard Moderation Levels Quizzes Shop Website Welcome RPG Counting Server Logging Privacy Tasks Tickets Game IDs Birthdays Invites-
AddedRPG 106 hunt monsters have abilities: poison, double strike, dodge or self-heal. Elixirs, food, panacea and scrolls take effect, potions do what their description says, the quick potion picks the smallest one that heals you fully, and dungeon fights have an item menu for healing, mana and antidotes. Poison and burn tick in dungeons, and a stun is enforced.
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September 2026
Added 5Counting Milestones Feedback AutoMod Tickets Invites Languages Website Docs Bot Dashboard Privacy Game IDs Daily Rewards Giveaways RPG Security Server Logging Quizzes Shop Autopublish Levels Welcome Help Events Minigames Top.gg Tasks Moderation Activity Points-
AddedRPG Pets, duels in the arena and the tower now have their own screens in Discord, and the class skills that fight for you are shown in the fight. Each of the three can be switched on or off per server.
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AddedRPG The daily login reward is claimed straight from the Home screen.
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AddedRPG A new catalogue of 2,310 items covers every level up to 150 in every rarity. Rarity is now a quality: a rare piece beats an uncommon one of the same level, and every class finds gear of its own kind in every slot.
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July 2026
Added 4-
AddedRPG Fights have status effects: burn, poison and stun land in dungeons, in the tower and in raids, and they run their course over the following rounds. See the RPG guide.
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AddedRPG Tower bosses and raid bosses fight in phases and change how they attack as their health drops.
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AddedRPG Your character can follow a build and learn gathering professions, both from the adventure hub. See the RPG overview.
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May 2026
Added 1-
AddedRPG The adventure grew: an endless tower to climb, pets that fight at your side, a reworked skill system and a lobby for guild raids. See the RPG overview.
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April 2026
Added 1AutoMod Moderation Server Logging Events Reputation Privacy Dashboard Levels RPG Quizzes Daily Rewards Counting Bot Website Welcome Minigames Security Invites-
AddedRPG Crafting turns collected materials into gear with
/rpg craft, the backpack shows item names and compares a piece against what you have equipped, and your character is visible in the dashboard. More on the RPG page.
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March 2026
Added 2-
AddedRPG The level cap rises from 100 to 150, with two new areas to get you there: the Celestial Realm for levels 101 to 125 and the Abyssal Depths for levels 126 to 150. See the RPG overview.
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AddedRPG Players can trade items directly with each other, and the loot from a party run is shared out to everyone who took part. See the RPG guide.
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January 2026
Added 4-
AddedRPG The RPG module is here. Create a character with
/rpg start, hunt monsters, clear dungeons, collect and equip loot and grow your stats over time. Admins switch the module on for their server in the dashboard. See the RPG page. -
AddedRPG Play together. Create a party, invite members from a dropdown and hunt as a group after everyone is ready. Leaders can still head out on their own. See the RPG guide.
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AddedRPG Skills, crafting, gems, achievements and player guilds come with the module, along with a large catalogue of items, monsters and quests.
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