Show affected modules in the changelogs as +X Modules
Currently all by a change affected modules are listed individually on a change. This approach can cause the list of modules to get really long which makes the w…
Currently all by a change affected modules are listed individually on a change. This approach can cause the list of modules to get really long which makes the w…
Currently the Changelog Module list is every module listed on its own. This works but is not nice to view at. A Dropdown list for all modules with single or mul…
In the RPG many notifications pop up. An option to turn these announcements off would make playing calmer.
Statistics for support staff: how many tickets each supporter answered, out of how many in total, and the ratings they received.
When armour drops, show its colour tier or level in the drop message so the value is clear at a glance.
Let the server owner set how many points the daily reward gives, for example 50 points per day.
Split each dungeon into sets of five levels, for example 1 to 5 and 6 to 10, where the last level of a set is a main boss that needs two or three players. Highe…
After clearing a set of dungeons the player should receive good armour, scaled by how many levels were cleared.
A counting mode in which the count does not restart when a user counts wrong. Count bans and the other systems could stay optional, but in this mode a mistake m…
The counting rules are fixed today. There is no way to allow, for example, a user to count several times in a row without getting a warning.
A configurable event reminder that posts a custom message before an event starts.
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